bTreeGen is a python script for Autodesk Maya designed to create models of trees of different shapes, sizes, and characteristics. It works in a modular and procedural fashion and it's flexible enough to allow for a wide range of types and species of trees. As it provides ways to locate and orient individual branches, it is also capable of creating sculptures and specific objects with a tree look.
Usage: Load the script into a python tab in Maya, and run.
(bTreeGen was written and tested using Autodesk Maya 2013)
DISCLAIMER: bTreeGen was written as an exercise, in my free time, just for fun. The script is not ready for production and it is buggy. I plan to continue its development, but for the moment I do not provide support for it. However if you have any questions, feel free to send me an email, I will try to help you if I can. I'll appreciate bug reports and comments.